There are many approaches to implementing user-entered DSLs. In my application, I wanted a user to enter a DSL and show its result immediately (pseudo real-time) on the screen. I wanted natural text input for the creation of directed graphs with simple statements. For example, I wanted the statement edge a b to create something like this:

There are many ways of doing this, of course, but I went for something simple: using reflection to transform strings into executable code. What I mean is that when someone writes edge a b I really want them to call edge("a", "b") in a certain class.
public void edge(string source, string target)
{
currentEdge = graph.AddEdge(source, target);
}
With this in mind, I had to implement a simplistic parser that would find the method for me (without paying the cost of reflection). A basic string.Split() got me the constituent parts and I managed to find the right method:
public void AddInstruction(string line)
{
if (string.IsNullOrEmpty(line)) return;
foreach (Match m in Regex.Matches(line, "([\"'])(?:\\\\\\1|.)*?\\1"))
line = line.Replace(m.Value, m.Value.Replace(' ', '`'));
string[] parts = line.Split(' ').Select(p => p.Replace('`', ' ').Unquote()).ToArray();
if (parts.Length < 1) return;
// having acquired the parts, see if there's a matching method
MethodInfo mi = null;
if (cachedMethodInfo.ContainsKey(new KeyValuePair<string,int>(parts[0], parts.Length - 1)))
mi = cachedMethodInfo[new KeyValuePair<string, int>(parts[0], parts.Length - 1)];
else
{
var methods = GetType().GetMethods().Where(m => m.Name.ToLower() == parts[0]
&& m.GetParameters().Length == (parts.Length - 1));
if (methods.Any())
{
mi = methods.First();
cachedMethodInfo.Add(new KeyValuePair<string, int>(mi.Name, parts.Length - 1), mi);
}
}
if (mi != null)
{
var pars = mi.GetParameters();
object[] ps = new object[0];
if (pars.Length == parts.Length - 1)
{
// try building a parameter array
ps = new object[pars.Length];
for (int i = 0; i < pars.Length; i++)
{
var par = pars[i];
var source = parts[i + 1];
ps[i] = ConvertString(source, par.ParameterType);
}
}
// parameters ready - call it
try { mi.Invoke(this, ps); }
catch (Exception ex) { }
}
}
You’ll notice that the MethodInfo for a particular method is cached: I keep a Dictionary<KeyValuePair<string,int>,MethodInfo> with the key being a pair of the method name and number of parameters.
Does it work? It sure does, and the evaluations run in real-time: the graph gets re-rendered (and this is GDI+ rendering, mind you) after each keystroke. I am still polishing the details, but here’s an illustration of something more complex:
As I said, this extension to my app is still in the works, but already I feel like I’ve added value to the application. All withoug concerning myself with F#, DLR, MPS and other exotic ways of implementing DSLs. All it took is some C# debugging, and here we are!